Title: Firefight Descent
Description: Descend into hell. Fight unstoppable forces tucked away over the wastelands of Delta Halo.
Release Date: 7-30-2012
Author: MoooseGuy & Pepzee

About:

Welcome to Firefight Descent.

Firefight Descent is not your average firefight. With a focus on cinematic vibes and player interaction, this map takes cues from many of the things that made past firefights great.


"The year is 2552. Delta Halo has recently been discovered by the crew members of the In Amber Clad. You are a new breed of Helljumper. Specially trained for extended combat, and wearing armor fitted with technology not unlike that of the legendary SPARTAN soldiers, you are ready to take more punishment than most marines could ever imagine. Today, you have learned that Covenant forces are taking interest in a mysterious structure roughly 3000 km from the nearest UNSC stronghold location. Your mission is to go in and eliminate as many of their forces as possible to pave the way for a full assault. You have waited a long time for this opportunity. The time has come to perform your duty. Prepare to descend into hell."


Descent breaks away from the usual perceptions of firefight. The map makes use of infinite play, game-changing decisions, and cutscenes to give a new and fresh experience. It is also the first firefight map for Halo Custom Edition to use a bsp (or level geometry) specifically made for the purpose of firefight.

-Created by MoooseGuy
-Ressurrected and completed by Pepzee & MoooseGuy

Special Thanks to:
-Gamma927 (Shotgun & Needler animations, Script advice)
-ODX (SMG, ODST Socom animations)
-ImBrokeRU (Gauss Sniper, Assault Rifle & Battle Rifle animations)
-Lodex (Inspiration and Advice)
-L283023 (Loadout Creation and Implementation)
-Choclate Thunda (HUD elements)
-Grunts (Scripting Advice)
-Jesse (Too Many Tags to List)
-Shadowslayer (Biped Rigging)
-Bourrin33 (Odst Pod, Spartan Laser, Halo 3 Hunters)
-Yoko (More Help)
-Rerout (Beta Testing and Sound Compiling)
-CMT (More tags)

-Before you start the firefight, take a look around. Who knows what things you might find.-

This map took just over 2 years to produce. Give it some love, and have a blast!

-Luv,
~James (AKA MoooseGuy)
~Bradley (AKA Pepzee)

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*Warning* This level is known to have issues with the "Updated OggVorbis Encoder v1.1.2" tags from HaloMaps. Make sure you have either the original dlls or dlls differing from that release before playing.

Copyright / Permissions

NO WARRANTIES.  The SOFTWARE PRODUCT and any related documentation is provided 
as is without warranty of any kind, either express or 
implied, including, without limitation, the implied warranties or merchantability, fitness 
for a particular purpose, or noninfringement. The entire risk arising 
out of use or  performance of the SOFTWARE PRODUCT remains with you.

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Halo (c) Bungie / Microsoft all rights reserved
Halo CE (c) Gearbox Software, 101 East Park Blvd #1069, Plano, TX 75074.
All other trademarks and trade names are properties of their respective owners.